E046 - Ori Inbar, Founder of AWE and Super Ventures about the rise of Augmented Reality, Spatial Computing and his "Finally"-reaction at Apples Vision Pro announcement
The podcast for the age of spatial computing, Metaverse, XR, Social
VR and the internet of the future.
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Alles über XR, Mixed Reality, das Metaverse, Spatial Computing und die spatiale Zukunft des Internets!
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This episode kicks off the collaboration between AWE EU 23 in
Vienna and this podcast, in which the community of Spatial
Realities profits from some nice perks! In the next few months
before the conference, you will be able to listen to exclusive
interviews with speakers you can see and hear live at AWE Vienna.
Additionally, you can win 3x2 tickets for Europe's most important
XR conference this year in three unannounced episodes (in English).
And if you don't want to bet on your luck to get a ticket, use
SPATIAL20D to get 20% off the ticket for AWE in Vienna 24+25
October. INTERVIEW "Learning about the history of XR is very
important." Ori Inbar answers, as I ask where his journey as XR
Professional started. As listeners know, I always love to look back
into the development of an industry. Especially when the industry
is complicated, expensive and needs so much endurance to fulfill
its promises as the XR industry does. Ori continues with an insight
which explains why the history lesson is important: "The folks
jumping into this industry in the last few years can learn a lot
from what happened there. And based on that knowledge and
understanding they can prepare better for the future and accelerate
the development of this whole industry." Ori is not just spouting a
hollow phrase here. Before he made his hands dirty in the very
beginnings of the XR industry, Ori learned about what the research
community had already done in the past decades in Augmented Reality
and went to events like Ismar, the International Symposium on Mixed
and Augmented Reality. When Apple started the age of mobile
computing with launching the iPhone, Ori co-founded Ogmento with
industry veterans. First access to the camera API was not possible
and AR only worked on jail-breaked devices. Ogmento and many more
pleed Apple to open up the API which later was done. That was the
start of a whole new AR app industry, which Ori brought together on
the first edition of Augmented World Expo, AWE in 2012. Learn more
about the enlightening history of the XR industry in this episode
and what Ori has to say about the Metaverse-hype and what the
announcement of Apples Vision Pro means for the future of the
industry! https://spatialrealities.de/
Vienna and this podcast, in which the community of Spatial
Realities profits from some nice perks! In the next few months
before the conference, you will be able to listen to exclusive
interviews with speakers you can see and hear live at AWE Vienna.
Additionally, you can win 3x2 tickets for Europe's most important
XR conference this year in three unannounced episodes (in English).
And if you don't want to bet on your luck to get a ticket, use
SPATIAL20D to get 20% off the ticket for AWE in Vienna 24+25
October. INTERVIEW "Learning about the history of XR is very
important." Ori Inbar answers, as I ask where his journey as XR
Professional started. As listeners know, I always love to look back
into the development of an industry. Especially when the industry
is complicated, expensive and needs so much endurance to fulfill
its promises as the XR industry does. Ori continues with an insight
which explains why the history lesson is important: "The folks
jumping into this industry in the last few years can learn a lot
from what happened there. And based on that knowledge and
understanding they can prepare better for the future and accelerate
the development of this whole industry." Ori is not just spouting a
hollow phrase here. Before he made his hands dirty in the very
beginnings of the XR industry, Ori learned about what the research
community had already done in the past decades in Augmented Reality
and went to events like Ismar, the International Symposium on Mixed
and Augmented Reality. When Apple started the age of mobile
computing with launching the iPhone, Ori co-founded Ogmento with
industry veterans. First access to the camera API was not possible
and AR only worked on jail-breaked devices. Ogmento and many more
pleed Apple to open up the API which later was done. That was the
start of a whole new AR app industry, which Ori brought together on
the first edition of Augmented World Expo, AWE in 2012. Learn more
about the enlightening history of the XR industry in this episode
and what Ori has to say about the Metaverse-hype and what the
announcement of Apples Vision Pro means for the future of the
industry! https://spatialrealities.de/
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