[REWRITE] Dune-PC-Spiele: Dune & Dune II (1992)
Dune, Dune II, Dune 2000, Dune 2000, Emperor: Battle for Dune
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Dune (1992) 1992's Dune from Cryo Interactive/Virgin Interactive
blends adventure with strategy. Loosely following the story of the
1965 novel Dune and using many visual elements from the 1984 film
of the same name by David Lynch, the game casts the player as Paul
Atreides, with the ultimate goal of driving the Harkonnens from the
planet Dune and taking control of its valuable export, the spice.
Key to success is the management of spice mining, military forces,
and ecology as the player amasses allies and skills. Dune II (1992)
Dune II: The Building of a Dynasty, later retitled Dune II:
Battle for Arrakis for the Mega Drive/Genesis port, was released in
December 1992 from Westwood Studios/Virgin Interactive. Often
considered to be the first "mainstream modern real-time strategy
game", Dune II established many conventions of the genre. Only
loosely connected to the plot of the novels or films, the game pits
three interplanetary houses — the Atreides, the Harkonnens, and the
Ordos — against each other for control of the planet Arrakis and
its valuable spice, all while fending off the destructive natural
forces of the harsh desert planet itself. Dune 2000 (1998) Dune
2000, a 1998 remake of Dune II from Intelligent Games/Westwood
Studios/Virgin Interactive, added improved graphics and live-action
cutscenes. Though gameplay is similar to its predecessor, Dune 2000
features an enhanced storyline and functionality. Emperor: Battle
for Dune (2001) Emperor: Battle for Dune (Intelligent
Games/Westwood Studios/Electronic Arts) was released on June 12,
2001. A sequel to Dune 2000, the real-time strategy game features
3D graphics and live-action cutscenes, and casts players as
Atreides, Harkonnens, or Ordos.
https://en.wikipedia.org/wiki/List_of_games_based_on_Dune
blends adventure with strategy. Loosely following the story of the
1965 novel Dune and using many visual elements from the 1984 film
of the same name by David Lynch, the game casts the player as Paul
Atreides, with the ultimate goal of driving the Harkonnens from the
planet Dune and taking control of its valuable export, the spice.
Key to success is the management of spice mining, military forces,
and ecology as the player amasses allies and skills. Dune II (1992)
Dune II: The Building of a Dynasty, later retitled Dune II:
Battle for Arrakis for the Mega Drive/Genesis port, was released in
December 1992 from Westwood Studios/Virgin Interactive. Often
considered to be the first "mainstream modern real-time strategy
game", Dune II established many conventions of the genre. Only
loosely connected to the plot of the novels or films, the game pits
three interplanetary houses — the Atreides, the Harkonnens, and the
Ordos — against each other for control of the planet Arrakis and
its valuable spice, all while fending off the destructive natural
forces of the harsh desert planet itself. Dune 2000 (1998) Dune
2000, a 1998 remake of Dune II from Intelligent Games/Westwood
Studios/Virgin Interactive, added improved graphics and live-action
cutscenes. Though gameplay is similar to its predecessor, Dune 2000
features an enhanced storyline and functionality. Emperor: Battle
for Dune (2001) Emperor: Battle for Dune (Intelligent
Games/Westwood Studios/Electronic Arts) was released on June 12,
2001. A sequel to Dune 2000, the real-time strategy game features
3D graphics and live-action cutscenes, and casts players as
Atreides, Harkonnens, or Ordos.
https://en.wikipedia.org/wiki/List_of_games_based_on_Dune
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